Virtual Reality | Immersive Experience | Education and Training

NutriVR

Groundbreaking VR-based educational technology co-created with clinicians, educators, and families to teach nutritional concepts to autistic children using Meta Quest headsets.

Safe Learning Design

Meticulously developed with childhood autism specialists, incorporating considerations for color selection, audio design, and user feedback mechanisms.

Companion Application

A networked tablet app called Collaborator: CyberHub enables clinicians to guide and manage the experience with children.

Clinical Results

Clinical feedback has been nothing short of stupendous, indicating strong positive reception from medical professionals.